WIP texturing of The Door. Screenshots straight out of Unreal engine 4. Rock and mud are just placeholders as of now. Lots of learning with Unreal Engine 4. Cheers!!
A Mountain Stone , Quixel 2.0 Im actually working on a Quixel tutorial on how to sculpt and texture rocks with Zbrush and quixel 2.0 , hope you guys will like it .
Hey everyone. Was inspired by Overwatch to create this concept by Rock D. My first stylized game character. Had a lot of fun making him and designing the gun.
Material study ; rendering with sketchfab. Rock Floor - Wood Planks - Plate Metal - Blue Plastic https://sketchfab.com/models/b6597cb4411140d98df184ff869bc6ce All material on my Art Station.
Hi Polycounters, this is my final entry for the Retrogasm Art Competition on Facebook :) More Images and a Marmoset viewer model here: https://www.artstation.com/artwork/chuck-rock Cheers 8)
IlyaIvanovArt: It's looking really nice so far, but I can't help it but see a giant dick about to shoot a load. Might wanna reconsider the angles or rock placement :poly124:
Such awesome stuff here, you guys rock! Finished this up about a week ago :) Any feedback is always appreciated! wip thread: http://www.polycount.com/forum/showthread.php?t=155214
1st pass -- http://www.polycount.com/forum/showthread.php?t=146693&page=2 Been trying to make a muddy ground in the style of the awesome Jacob Norris texture. with puddles, and rocks, and grass.
Browser screenshot of my progress. Only rocks texture is showing, but I've also started blocking in the colours and shapes for the leaf and feathers! https://goote.ch/84a82a5a31774414b43d0b6940286f3e.scene/ full 3D view yo.