I've seen the tracers. Side note for anybody playing the game: type aoc_drawtracer 1 in the console. It's a good training tool and it looks pretty cool. Would it be possible to make a new set of bones (and presumably parry boxes) then? Is there some documentation I should look for? A: It is not possible to add new parry…
Ughh, sorry about that folks. So evidently I have some cm-inch and/or vice-versa conversions on those old fbx files. I've just grabbed clean exports from the engine so the scale is guaranteed to be 100% right on all of these (if anything is still wrong though, pm me please). Right now you can only get it from the following…
Hello! Just two questions! 1) Can anyone explain how you import your characters armed with weapon and helmets inside the scene? I mean I am able to make test screens inside AnimSet Editor but unable to import all of these in the scene (where the big box and the sky) A: just drag the skeletal mesh from the asset browser…
Usually, if the king is going to battle, they're in incredibly expensive, full suit plate armour. Last time I played, the king was unarmoured, and was always sniped to death by archers. That was so unrealistic and non-immersive. Kings would have access to the most amazing, functional armour of their times, and they were…