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Author:
velja_bvath
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What Are You Working On? 2014 Edition
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Re: What Are You Working On? 2014 Edition
Reply by
xvampire
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Mar 2014
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Stickies
hmm I starting to love UE4, with some tweak it could match my marmoset shot
Re: What Are You Working On? 2014 Edition
Reply by
LMP
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Mar 2014
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Threw an old* asset into UE4, hacked the old spec map to work as a mask. *(weeks old)
Re: What Are You Working On? 2014 Edition
Reply by
Damian Nachman
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Apr 2014
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Progress on my Comanche, and learning abit of UE4. http://www.polycount.com/forum/showthread.php?t=132601
Re: What Are You Working On? 2014 Edition
Reply by
Ignacio_G
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Mar 2014
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Shameless cross post from thesis post. Made in UE4. For more, here's the thread: LINK
Re: What Are You Working On? 2014 Edition
Reply by
riot
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Dec 2014
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took a little break from the project i'm working on and scanned a friend's face. rendered in ue4.
Re: What Are You Working On? 2014 Edition
Reply by
RobbZ3D
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Nov 2014
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Projector Room UE4 project I did based off of a digital painting i like
Re: What Are You Working On? 2014 Edition
Reply by
Benkeeling
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Apr 2014
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Using UE4 to finish off the scene with the Pod Racer http://www.polycount.com/forum/showthread.php?t=128212
Re: What Are You Working On? 2014 Edition
Reply by
Gheromo
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Apr 2014
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Environment I am working on in UE4. PS - Lighting came out a bit too dark in these screenshots.
Re: What Are You Working On? 2014 Edition
Reply by
Hellfire
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Feb 2014
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my dynamic lighting test for metal shader in ue4 the box has 576 tris and 1024px tex
Re: What Are You Working On? 2014 Edition
Reply by
chris89
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Aug 2014
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This thread never ceases to amaze, great work all as usual! Had some quick fun in UE4
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