@JPomeisl : That looks awesome ! I love the design :) I'm still playing with Unreal Engine 4, learning Blueprint scripting with the character I did for the Comicon ;) The grappling hook was a pain in the ass to implement with my limited knowledge, and it still super buggy, but now it's doing something, which is good :D…
Cool knife Jeff!!! Hello everyone! Started with a new project. This is the first asset for a big house. Rendered in Marmoset, but the house will be build together in the Unreal Engine.
Thanks! It's pre-rendered (just using scanline in max though) but I thought about reworking on it to take to a game engine... maybe I should do it as a practice. :)
Started to block out a stylized side scrolling environment in Unreal Engine 4: Not sure to make of all Props HighPolys and to use Normals.At the moment only Diffuse.
Edit: Wow ok I didn't expect these screenshots to leave Polycount. Thanks for all the replies and feedback! Really motivated now. Note that this is NOT the Unreal Engine 4, but UDK (Unreal Engine 3), which is one of the reasons why some textures might look flat (no PBR :() and the reflections unrealistic. I'm working every…
Prototyping my little Side Scroller xD [ame="http://www.youtube.com/watch?v=0wibabGDW0w"]Unreal Engine 4 - Stylized Side Scroller - Prototyping - YouTube[/ame]
Man this is awesome! I would advise you to put it in a real game engine like unreal or sc2 or something else ! Could be awesome to be able to move around in this environment =)
Finally done with the modeling of the little street scene And here's a preview in CryEngine. This is probably not the best to go with a cartoony looking but it's also for me to play around with the engine itself for next projects.
Guys, the average quality here is outstanding! I feel like I was lowering it... :poly136: [ame="http://www.youtube.com/watch?v=vGXRtJkaSAs"]game engine character turntable - YouTube[/ame]