I think I'm about ready to call the textures done and move on to rigging and posing this thing. Playing around with some presentation sheet layout. Any comments or critiques are welcomed. :)
Majority from MD, before then refining and moving them about in Zbrush; Some lace im working on; havent decided if its overkill for the top/shirt dress or should use on legs.
Gah, this thread moves so fast! Lots of ok, great, and amazing work up in here! My contribution from my thread: http://www.polycount.com/forum/showthread.php?t=121260
Gazu You gotta move the chip in that blade higher. Every time I look at that axe, I keep thinking the next time it hits something, the bottom point is snapping off!
Almost ready to move one, just some mesh tweaks/fixes and messing with some colours and then on to the next one! http://klowningaround.tumblr.com/post/103552786656/almost-there-just-messing-with-colours-and-minor
Texelion - that's looking tidy :) Calling this guy done, moving onto other personal projects with a quicker turnaround hopefully :) Thanks to the people who importantly gave solid crits, it's a massive help and motivator!
finally getting around to doing some more work to my snowboarder, need to get her finished and move onto something else. feedback is most appreciated! edit: btw this is marmo 2
Damn fine work Logithx. I've moved this project to UE4 and am finishing it off. PBR has helped. More can be seen here : http://www.polycount.com/forum/showthread.php?t=117815
Xpost - Old man dude I've been circling diminishing returns on for ages, decided to render him out and move on. Hair is hard :( http://www.polycount.com/forum/showthread.php?p=1889762#post1889762
Made some major proportion changes on this guy today.Next is to re-sculpt the detail that was lost from all the shifting, then, move onto getting some crystals and rocks on the tail. Link below. :) Progress Thread