Got in the mood to do some environment stuff again :) focusing right now on making a small visual target scene that has most of my key building blocks in it and then go full scale on the project. Everything is pretty rough, spend about an hour per asset/texture right now and will go back and bring in some details later on…
Cross post from my thread. Last post probably before the New Year! Done with this for now, switching mindsets to a different project for a job application right now, once that's done (whether I get the job or not) I'll be right back to the Deckard sculpt. Here's a HQ video of it for those that are interested:…