Random late night Sunday project. Whole thing took me around 3 hours. Hate to admit it, but eventually I got bored and left the boxers as is; messed up. Probably going to put him into Unity and make him run around waving a toilet brush, while shouting profanity and vulgar stuff. I call him "Steve".
New low poly model with some of the hand painted texture look. I can't seem to get the alpha thing to work on Sketchfab I tried uploading a black and white image to the opacity slot but it just messin up the whole character and a png file didn't seem to work either. Any idea what's happening?…
Lots of awesome work here! I'am working on a little environment based on a concept art by Ben Procter in UDK. Everythings still very early and needs a lot more work and tons of tweaking. I also want to add some extra stuff and give the whole thing a lot more of a sci-fi feel but yeah...first things first. :D
Started working on the pilot for my Velocity ship, currently 1024 for the texture but may rejig the layout so that I can make the face more better defined (damnit using vectors are fun! :D ) Still got the hair and boots left to texture then set up the rig for posing. May create a whole scene for this too but will see how…
Hi All, Working on a version of He-man in my spare time. So far I have the concept blocked out. Comments, crits and advice most welcome. I have also recorded a video of the whole process to date. Comparison of pushing the proportions while sculpting. Video of the process [ame]www.youtube.com/watch?v=t8tX4PhIAsM[/ame]…
@Rayph: awesome piece @theGrandPoobah: im not an professional but i guess an easy way to substract polys would be to either select all polys you want to be extracted and then copying them into a new element or just copying the whole model and then deleting all unwanted polys. what do you want to extract? maybe i can tell…
Handed in this yesterday: Based off of St mary le strande And then mess around to see how modular it was and came up with this: Cross posted from my thread, http://www.polycount.com/forum/showthread.php?t=98142&page=2, if you have a crit? Would appreciate a post. I do plan on improving this lots for a portfolio piece (Will…
I promised myself to finish a Drow Ranger set for Dota 2 within a month. Already few days in, it's hard since I'm still fairly new to this whole modelling thing, but I'll try. I gave up in the middle of alot of projects before, but I won't let this happen. This set has to be perfect. I'll post pictures once I finished the…
What in particular did you set out to do with this image? The grass seems nice enough but the actual scene is far too dark to make much out. As an actual picture it needs a lot more contrast between your focus (I'm guessing the grass in the foreground?) and the background/support objects. Try changing your sky to be a lot…
brittanydrewapicture Sorry to hear that. Yeah I've had a couple friends be affected by this whole visual effects industry hit it's taking right now. As someone who aspires to jump over to vfx at some point I hope things straighten out and I hope you land back on your feet! As far as the walker it doesnt look like it's…