Hi!! i just wanted to show what Im working on, you can follow the refinement of this model over on my thread here !!! Thank you. Here is what i have so far... If you could stop by and offer some suggestions for extra details and also..helpful metal textuing and rendering tips..THAT would be very very appreciated. Thank u.
Cross-post: http://www.polycount.com/forum/showthread.php?t=105544&page=3 Some Crate Experiments. Playing around with what crates would be like with different manufacturing methods...okay, I lied. I just wanted to justify manking old over-industrialized storage compartments. Also played around with the silhouettes blah…
Hi everyone! Pretty nice stuff going on here! Here is my latest piece I did for the Anijam, a 36 hours of non-stop production competition at the Cegep de Matane. It was the first time for the modelling challenge and I gave it a try. So I end up with this little character: If you wanna know more about the competition you…
I worked some more on this here based on some of the critiques I got. I tried to improve the forearms and where the biceps dives into them also scaled downthe hands with 10% or so, Worked some more on the lats and on the part where the quads originate and how the leg transitions into the upper body. I might have to stop…
Haz.: Not really feeling the Morrigan vibe from her, But I am sure you'll deliver. Now I feel sorry for that other guy trying to make a name for himself that is also making her. (Not that you two are the only one's to ever make fan art of her, just seems like bad timing I guess.) He mentioned you so maybe stop by the…
Had some fun making gifs with Last Knight stuff. Release is finally next week, for PC and Mac! I'm a fan of Breaking Bad! :) (They do such attached camera shots relatively often in the show) Used Kinect mocap for the Skeleton walk animations. He is kinda cute but also really dangerous with him shooting fireballs. There ia…
Thanks! I use a capture card called, Live Gamer HD: http://www.avermedia.com/Product/ProductDetail.aspx?Id=571 It has its limitations, but I've found that it works a lot better for me than other solutions like FRAPS/Camtasia. Or maybe I was just using those programs the wrong way! :D Haha, stop lying. You are one of the…
I started this for the Dragonball Z facebook challenge but didn't have the spare time to complete it, I hate being busy all the time! lol! Anyway that isn't stopping me from finishing it... In the pic here there isn't any diffuse or specular textures, just some of the meshes have a normal and displacement map purely for…
Really amazing stuff the past couple of pages! Ysalex, you never stop inspiring. Prtofdacrowd I almost thought it was concept art until I looked at your thread, nice job. Finished up my knight bust sculpt, minus the hair I might try something similar to the hair techniques shown a few pages back. Learned a lot about how…
Hey guys! Hope this isn't out of line posting this here, but it really is what I've been working on pretty much non-stop for over half a year now, and I'm excited to tell my fellow Polycounters! So Nick and Jane HD is live on the App Store now! Yay! I'd love to hear what my fellow PCers think of the game, its free to play,…