Hey guys, thanks for the crit on the dino @brazz yea i should probs add that to the cycles, didn't notice how stiff they looked =/ For max rigs, since i animate in max, there are not to many good ones, and most ones on website like http://rigsarena.blogspot.co.uk/ are made with biped/CAT =/ I use max rig i downloaded from…
Hugh, reference!! If you wanna stick with that rig, that's cool, but humour me for a sec. Go find a jump reference somewhere. straight up, or standing jump forward. Download the video (lots of programs out there will let you save youtube videos as mp4). Bring that video into quicktime. switch the timer to frames (click the…
I recently did a Halloween gamejam with the additional theme of "The Human Body", so I created this character, got a friend to rig it (he's lightning fast!) and I got to work on the animations. The idea of this character was it crabwalked where the player pointed it to, it would never rotate around, so each animation had…
I just found this thread. So much good and inspiring work! I'm a rookie student and I've been doing modeling the most so far. This week we were given a very quick brief into animation and using non linear modifiers in Maya. I couldn't resist, and have tried my best to make a rig for a ball and a box and make them more like…
hi guys, great to see this thread is still going ;) Stephen, your 2d animation is really nice, great timing. How do you start on that? what software do you use? I would love to experiment with that to block out my timing and some poses. JDunay: I think it would be good to make a rig, even if it's something simple. Your…
JDunay If I were making a character breath, i'd begin by creating a chest rig that would allow me to expand(scale up), rotate, and translate in an isolated movement from the head,neck and shoulders. This would just allow for simpler adjustments, if any changes were needed later on Brazz Nice sidestep animation…
Beginner tips... Start with ball bounces. Once you've got a good set of ball bounces done and you understand timing, then move onto a walk cycle using the ball and legs rig found online. Here is a list of beginner excersizes. Do them in order. -bounce in place cycle. First and Last frame are at the top of the screen.…
Hi guys been lurking for a while recently due to mega crunch on Lego City. But ive enjoyed watching this thread as I tried to start something similar a long time ago but alas Lego City was crunching even back then. There has been great progress and il be adding my own attempts and encouragement here very soon! But ive a…
Yep, that's alot better. Here's my critique, take it with a grain of salt. The rig is jumping over a very high wall from a standing start. There should be a lot of anticipation and effort in trying to get over that wall. It should show a build up of readiness and tension. The body can really be lowered to the ground with a…
Hugh >> I get the impression from your animations that you animate a part of the character at a time, is that how you work? For example, you work some on the pelvis, then the foot, and finally try to piece things together? The reason why I get this impression from your animations is because the limbs and torso of your…