@StuBurrito I am not a huge fan of the weapon, looks shapeless and blobby. Needs more definition and cleaner bake, at the moment its hard to distinguish where the actual blade starts.
im loving this since the first post =] looking really nice, take care with those leafs, if you are going to use planes for them, that will give you a hard time skinning
Could you try throwing a flat color onto the model? Just a grey or something, it's a little hard to see what's going on there. Did you also upload snipers masks?
That's absolutely the problem. Make sure the model is the right size before you skin it or you'll run into these problems. I learned that the hard way when I made Itsy. D:
Hehe, it's really hard to get the particles in place as you see :D Can't seem to find the right alignment. Thats four different particles and not one is even close. I'll be back....
Having a hard time getting the Alien Swarm model viewer to open parts as sub-weapons without that sharding that happens. Is there any way to get the CS:GO SDK without buying the game?
Head piece for our Gyro set is pretty much done, just need to properly rig the ponytail, and test the masks in game. After this it's onto the wings and guns! Game is hard :poly142:
another trying hard concept entry for Spring themed wards and courier. Springy the spring ward -and- Rammy the Spring roll sheep i think i need stop taking crack.
yeah see that's the thing for me, being 'murican myself, its hard to tell sometimes where the lines meet, and when you cross the line, and with the new guidelines its all :poly142: