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Re: Subdivision Surfaces
Reply by
Eric Chadwick
·
Aug 2012
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Technical Talk
We have some good learning resources here on the wiki http://wiki.polycount.com/SubdivisionSurfaceModeling
Re: Wacom Issues for Win7 / Win8 - Fix
Reply by
ExcessiveZero
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May 2014
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General Discussion
http://wiki.polycount.com/CategoryTools#Tablet_Utilities also you might want to add it to the wiki here.
Re: Tiling with Unwrapped UVW's?
Reply by
Eric Chadwick
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Jul 2012
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Technical Talk
We have some articles and tutorials about this on our wiki. http://wiki.polycount.com/CategoryEnvironmentModularity
Re: How to make terrains for games
Reply by
Eric Chadwick
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Dec 2011
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3D Art Showcase & Critiques
Thanks for the tutorial, great stuff. Added to the wiki here. http://wiki.polycount.com/CategoryEnvironmentModeling#Environment_Modeling_Tutorials
Re: Need tech partner
Reply by
Ben Apuna
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Mar 2012
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General Discussion
Check out the wiki, it's a good place to start with the technical side of things. http://wiki.polycount.com/
Re: what means to bake ?
Reply by
Joshua Stubbles
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Jul 2011
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Technical Talk
..but seriously, lots of good info on our very own wiki: http://wiki.polycount.com/CategoryTexturing
Re: Confused about topology for defined Muscles
Reply by
Eric Chadwick
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Apr 2023
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Technical Talk
We have some good examples on our wiki. Drill down here into the sub-pages like LimbTopology and ShoulderTopology http://wiki.polycount.com/wiki/Topology For example:
Re: My first scifi environment (C&C please)
Reply by
ScottHoneycutt
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Oct 2014
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3D Art Showcase & Critiques
This is the page I earlier recommended you read and watch everything on: http://wiki.polycount.com/wiki/PBR
Re: Edge loop and general advice
Reply by
PredatorGSR
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Aug 2011
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3D Art Showcase & Critiques
Look at the polycount wiki for reference on how face topology should look. http://wiki.polycount.com/FaceTopology
Re: AO Baking Issues
Reply by
Popeye9
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Dec 2013
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Technical Talk
The wiki has some great reference and links that explain different methods. http://wiki.polycount.com/AmbientOcclusionMap
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