Well, because characters are fairly small, and the screen is densely packed with object, I'd suggest you go easy on wear and tear. Think about the larger, more recognizable shapes in your models and accentuate those. I know it's a completely different style, but Valve had some very useful style guides for their Dota2…
Hi all, I have just finished my first item and submitted with success. The item is now accepted in Steam Store only. But not in DOTA2. How long does it take to be accepted to DOTA2? Thanks.
Great set! Not sure on the chest though, it seems really big and clunky. There are a few birds without animations in-game already but they are much smaller and less noticeable. Yours will definately need some animations. I wanna point out that there are already a pegleg and hook in-game, but i suppose yours are different…