Grats all! That new viewer is going to help a lot when showcasing items. Also, apparently we now we have more room for animators with those new Kinectic Gems! Hope to see even more great stuff coming out here. Again, congratulations to everyone!
Working on some face tracking and Candide3 model parsing in unity3D I am trying to use the new Kinect SDK from Microsoft with the Windows Kinect device (got one at work) to track faces inside unity3D. Candide is a standard for tracking complex face properties without transferring or computing to many complex values. So you…
EA was probably the best one today, Microsoft started out ok, then they spent 2 hours talking about kinect and i was a bit dissapointed with how little time they spent announcing the new xbox, they spent literally 2 minutes on it :P Hope valve has some sort of presence soon:poly121:
MGS have three studios in London, one of which is Soho Productions (Kinect TV), one of which is Microsoft Studios London and also temporarily operates from the Soho office (Windows Tablets), and a third which as of yet is not currently hiring but will be shortly. Up until a month ago, I was working for MGS ;)
Hey TB - Could you tell us a bit more about your involvement in this ? I am really interested in all the tools and animation programs you post here regularly (the kinect mocap really works great, fantastic stuff). So if you are indeed part of the dev team that's great!
Hey! You have look for the GBL icon off the the right of your viewport. Theres a vertical row of icons there if your using 2012. Click GBL and switch to LCL. Global & Local. Gl. I'm working Kinect integration now. its tough but I think it will be great once I get it. Goodluck.
It's a wireless modular motion tracking system: http://www.kickstarter.com/projects/89577853/stem-system-the-best-way-to-interact-with-virtual It is pretty awesome in combination with the Oculus. It can use up to 5 points in combination with IK and it seems to work really well with that: [ame="…
Usually the kinect doesn't have the resolution required for capturing fingers. I've heard the next version might, but for all I know that's just a rumor. Measurand has a glove for using motion capture on fingers, which I think can be combined with other motion capture devices. I'm not sure if it falls into your range of…
As someone who's used all 3 seriously at some point, this just isn't true. If you count Bmesh I'd actually say Blender is my preferred software (don't let prices deceive you as indicative of quality). As far as time it takes to learn, just about always the first program you learn takes the longest. To learn Blender quickly…
the year and a half I was on Star Wars: Kinect, I saw 3 or 4 art directors on their end get hired then 'disappear' suddenly. This doesn't surprise me at all. who says you wont? If anything, you'll probably get a quality game now since Disney is only closing LucasArts as a developer, but still plans on licensing out it's…