I would like constructive cricitism on my recent sculpt. First I'll explain the process of my modeling in hopes that people can give feedback there too (like if I've done a certain step inefficiently) The character I sculpted is from Re:Zero Regulus Corneas. The main reference image and the pose I followed is here. However…
Inside the copy/paste pose rollout there is a save/load feature, its the old school floppy disk icon under Copy Collections Drop down. It will allow you save collections of poses and load them into other bipeds in other scenes. To use it, move the time slider to the pose and click the white icon under "pose". To paste a…
I'm always super wary of companies that boast those types of claims, but looking at their curriculum I don't think it's anything that would be particularly good in a game production environment. Four months is not a lot of time, and a novice can progress a lot in four months but I doubt they could progress to a hireable…
Looks good shouldn't have any worries, all the shapes/silhouette are quite nicely readable so imo this HP should bake down without many issues...if any.
https://www.youtube.com/watch?v=HjAMKXDrOM8 Been scratching my head for too long on this one! Advices and crits would be gladly welcomed! Thank you. :D