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Re: Blizzard Starcraft II Marine
Reply by
Alec3d
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Aug 2009
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3D Art Showcase & Critiques
WOW, great renders - any chance of some wires? PS : Ben Mathis should do some more tutorials on UV/texturing!
Re: Slacker Uprising
Reply by
Mister Sentient
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Sep 2008
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Home
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General Discussion
Too true. Michael Moore is entertaining but when it comes down to it he has a habit of oversimplifying important issues. PS. Batman no question.
Re: "Wolf! Wolf!" Outsourcing "factory" art.
Reply by
rooster
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Aug 2006
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General Discussion
maybe there isn't anything to worry about but this is a pretty cool thread. thanks for the read! ps. we've been bit in the ass by cheap outsourcing
Re: Zbrush Zmapper Bump Map integration:Technical
Reply by
oXYnary
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Aug 2006
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Technical Talk
you mean in ps? There was something about the filter used.. screen? That still would effect the details of the normal map underneath by softening details..
Re: Seattle bound. Who's there?
Reply by
stoofoo
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May 2010
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General Discussion
Ps. Stubbles? Driving is well and good. But I can walk to anything I need to in 10 minutes or less. Just saying, homey. ;)
Re: Characters modeling
Reply by
eof
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Jun 2011
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3D Art Showcase & Critiques
Shiniku - thank you! sanketpro3d - glad you like it! disanski - thank you! It's mainly just Zbrush+PS. Sometimes Maya or Modo.
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Re: Street Scene
Reply by
System
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Jan 2010
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3D Art Showcase & Critiques
Really nice update8) Agree on the tin roofs and maybe rip a plank off that wooden palette too. ps: where in the uk are you?
Re: Jungle Adventure - Environement
Reply by
serialkiler
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Jan 2010
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3D Art Showcase & Critiques
you can see barrels :P PS: I saw then to after you talked about then :D ___ Add more barrels :thumbup:
Re: Tiling Part of a texture?
Reply by
Wheel
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Oct 2009
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Technical Talk
Guys, cheers for the inputs. Really helping me understand this. Eric- Dude thanks for that PS action. I'd have never sussed that out.
Re: Gilfor's Tales - 3D browser game char & env (image heavy)
Reply by
Levus
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Dec 2008
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3D Art Showcase & Critiques
Ninjas, SHEPEIRO: Yes, that a good point 'bout tiling, thanks! PS: oh, and sorry for my probably strange grammar in my posts:p
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