Hi my name is Mike Fortais and i am a freelance 3d artist for hire specializing in environment and props for both current generation consoles/pc and mobile devices. My rates are highly competitive and very manageable for indie devs. If you need high quality work with a quick turnaround then please contact me at…
Playing around with the door opening animation as well: https://cdn.discordapp.com/attachments/335492467145310208/950221267196317768/Door_Animation.mp4 Next step is adding some dust maybe and a dissolving/disappearing effect on that center-piece that goes down
Hi, i am an art student and started 3d about a year ago. I an currently working on an oc that i made. I made her in Blender and i want to make her game-ready. I would love for any kind of feedback. to do: - jacket: retopo, uvs, texturing, rigging - hair: optimization, redo textures - facerig early sculpts: current…
Hello everybody! My name is Andreas and I am currently working on a 2D Puzzle Platformer for Android. I am currently looking for a 2D Character/objects artist for the game. There are still quite alot of enemies that needs to be added as well as a few objects. I have attached a picture of what a level in the game looks like…
Hello all, I am currently beginning a kickstarter to fund a project revolving around a young boy with no name discovering a hidden place, within this place, he comes across many creatures and discoveries that he must overcome, in the end he finds his purpose and his name. It will be posted on youtube. If i can raise enough…
Hi all, This is an edit of all my fantasy animation work: https://www.youtube.com/watch?v=lpd5U1OROgM For more of my work visit: www.TalosCreative.co.uk Regards Gio
Art Director and Founder
TalosCreative
Please Give Me Feedback For My Animation? This is my link: https://www.youtube.com/watch?v=xUTmSobdfxc That im using Type Straight Ahead, Then How to find a pattern using pose to pose...?
In my and few of my pals experience such exposure unfortunately locks you within gamedev industry. Galleries and theaters look at gamedev and broadly digital art experience as something instantly devaluing you as an artist for some uncertain reason . Well, it was like that 15 years ago at least . Maybe something have…
tons of games use the animated uvs thing, like doom3, not sure how it is done. i know you can animate uvs pretty easily, but i dont know the export process.