Maybe so, I haven't put too much thought into it and am used to bigger screens. All I know is higher resolution looks more crisp from looking at the two side by side. This is just my assumption, but at the current rate of technology and seeing how a couple of years ago 4k monitors basically didn't exist, much less laptops,…
I posted the same reply over on the Foundry forums; You'll need to set the color dodge of the normal map to linear. You should be able to select the texture then set it's color space in the Image Still properties. The colour space of images is set by the bit depth of the image, rather than it's use. So 8bit images will be…
well ill set the budget to $300 although honestly im not sure if i want to spend that much on a tablet yet. $165 for a tablet sounds like a good deal to me. also how is…
Another thing. The normal map isn't picking up the top detail of the HP barrel for some reason. Even though the envelope is encompassing the LP and ive optimised it the best I can. You can see here a previous bake of a slightly higher LP model and the detail on the top of the barrel. (556 Tris). Now on the new bake which…
There is a fix for the OpenCollada plug-in for Maya 2013 x64 if needed : https://github.com/KhronosGroup/OpenCOLLADA/issues/166 Personally I can't use the FBX Collada (2013.3) as it crash Maya after 2 or 3 exports.
If you go with the 2,718 tri lod you could probably round out the gauges, bottle and tank a bit and still come in under 3k? Especially if you delete the unseen tris. You could probably push it up to 5k or hell even leave it, 8k -unseen isn't going to be that expensive really. And as if we haven't beaten this dead horse…
Hmm, I guess if you have 7 rows of 12 stairs each at 16000 triangles then that's already about a million triangles in total. Are you using the Guruware OBJ exporter?