Hi, my name is K.hermann and I'm a 2D animator working on a fast paced fighting game with a great team composed of many dedicated and talented artists from all around the world.We are looking for new fresh people to help us achieve a Demo of our fighting game for an August deadline to show at Play-NYC.We have hopes we can…
Ama studio (Belgium) is looking for an experienced 3D animator, for our new production (Motion Fighting game). Quality, sense of details and realistic animations would be a key. Ideally you have a great experience of animations in both key framing and mo cap post treatment. Profile* You are a free lance. * 2 years +…
Hi Everyone, My name is Liam Bowles, CEO of Enigmatic Studios. We're a new startup in the South of England that aims to provide students and others trying to make it into the games industry get their first experience so that they can get jobs in the industry. We're currently working on our debut project and in desperate…
Senior Lecturer: Digital Animation - University of Hertfordshire - £35,298 to £45,941 I would not normally place this in this thread but as it’s a once in life time opportunity we are hoping it captures the heart strings of a passionate and fantastic 3D artist. Please pass this onto anyone who maybe interested, this once…
Introduction I am from Hourai Teahouse, a doujin video game developer. We are currently developing Fantasy Crescendo, a platform fighter similar to Nintendo's Super Smash Bros. series and rooted in the Touhou Project series of bullet curtain shooters. We are currently seeking 3D artists to help us create some aspects of…
UPDATE June 27th 2015 As promised, I did some "Making of" videos for you, if you wish to know more how my movie "Trouble in the Tomb" was created. I finished two parts for now and there will be at least on other part when the competition reaches the finish line. One thing I need to tell you. i am a german guy and when I…
+1 to MoP's comments about forced music on sites. I will add that, a lot of people who review animation reels don't even hit play. They load up a few and scrub through them quickly, if they see something they like they will watch it. If there's something they think they need to hear they'll put on the headphones. Since I…
Hi! I think you can solve a lot early by doing some sketches before jumping into 3d. Once you're in the process of modelling, you can take a screenshot at any time and manipulate it, or draw on top, to explore different options. Drawing lines in on references, might help you understand their proportions and placement of…
We've got a sexy new release to share with you! Recently our new friend here at Polycount Csaba Baity hooked us up with his wonderful Thief Girl character, and 3dmotive instructor Justin Harrison is ready to show you how to get her animations into UDK! We've just wrapped up our latest series "Animation in UDK" today, and…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team…