Tutorials are for chumps. :-P Seriously though, you may be better off with language reference than a tutorial. Search for HLSL on MSDN and you'll have a full function listing and syntax help etc. Cg is a subset of hlsl. Meaning everything you can do with Cg can be done in hlsl and more. The syntax is Identical. edit: ok…
Alpha brain lol. on the subject of nootropics theres lots of options like piracetam which has neurological protecting properties for alzheimer's and the like-Would highly recommend reading about this as the earlier you take it supposedly the better effect it can have on these types of injuries. modafinil which I love is a…
btw there is some movement going on with the Cg to GLSL profiles http://developer.nvidia.com/forums/index.php?showtopic=853 so the "show stoppers" I mentioned in the pm, might be gone with the next Cg runtime release. Still I think picking Dx is the better option for your project. (better support under windows which is…
I don't think it's a weak comparison at all. Art is Art, no matter how it's made. Would it be better if I compared a paintbrush and paper to zbrush? Maybe it's not has popular with younger people, but traditional art is still around, go into any college and I can guarantee that there'll be more traditional art courses than…
I have a full time job in a non related CG field and regarding CG i sell assets and do some freelancing works on the side. I'm specialized in environments ( real time ) and my setup is currently this: Maya LT 2019: subscription 317 € per year, has everything that you need if you are not a FX artist ( it doesn't have…
I think you have a bit too much tiling. There isn't really any unique detail, just 3 different textures that tile all over. Part of the problem is that the roof tile and the wall tile have features that are roughly the same size, giving it a uniform look. You'll notice in the concept that the roof is the only part that has…
think the best thing we can do is provide regularly updated resource links to the official docs You just phrased it the way I dreamt it! All that technical should really be kept in focus. To me having a model in engine, or presented just like if it was, is crucial. It sortof 'validates' it, and I am under the impression…