The CGChat comp got me inspired, so I decided to give some of the SSX characters some low poly lovin. The concept is by Mandryk. And here's the model so far. He's at exactly 350 polys. UVs are next. I really want to add the wallet chain on the side, but I'm worried that with the low rez alpha it will look silly, and I dont…
Hello, As KeyHydra 2 will be launched soon we decided to celebrate Max 2022 release with a Free Version of Keyhydra with 0 DRM ! Enjoy ! We have a new website too that might explain in a better way what KeyHydra have to offer. There is no limitation feature it is the entire keyhydra package. It include : -Shortcuts…
Creating normal maps with Substance Designer for my tree. Learning the software from scratch. I dont want to jump too far ahead. Getting the most out of this competition would be learning these new tools. Thanks for watching. [ame=" https://www.youtube.com/watch?v=JlENVLycN34"]<iframe width="560" height="315"…
ty but i read it already. But i want to ask something , when i did model lower than 350 tris or 400 it looks very bad when i do model with 700 800 tris it looks good but in workshop there are a lot of awesome models how to do that? (if u answer its normalmap i know that but when doing lowpoly to sculpt it has some bad…
Bakes and Retop done! I decided to not worry about polycount on this one. I aimed for around 35K tris. The version here is 35,408. Time to download a trial to substance designer/painter and get to work. I found some pretty good tutorials on youtube, but if anyone else knows of some great sources please post the links! I…
It looks nice, but why are you modelling individual blades? The more common approach is to create clumps of grass, render them to a texture, and then populate the field. You can get very nice results with 4-6 triangles instead of the 520 with your current arrangement. See http://www.crydev.net/viewtopic.php?f=315&t=100319…
It was a great turn out - the demo given by Rares H and Cris F from Janimation was outstanding and we even had a surprise guest speaker - Brett B from id Software who did a demo of ZBrush and showed off some of his latest work. We gave away a bunch of goodies including ZBrush 3.1 So keep checking the site www.cgdallas.com…
Subtools were introduced in Zbrush 3. Any particular reason you`re still using ZB 2? I think you should get the latest version (3.1 on PC) it has some cool new features in it and is also a free upgrade. Alternatively, you can bake the color info from the old mesh to a new one with the correct UVs in Max, Xnormal, Topogun…
Were the curves all fine in the track view curve editor? I think this sometimes happens if you copy a keyframe from the start to the end of an animation, because it takes the absolute rotation from the copied frame rather than the relative - you might find it's doing a large negative translation (like -350 degrees instead…
I'm still holding out hope that ZBrush 5 is announced at the Summit event, and there being a ZBrush Core hints that there will be a ZBrush Pro or whatever. I also hope it isn't some BS cloud version either. They kind of limited their revenue by giving free updates since 3.1 in 2007 (and possibly prior I don't know) and…