http://www.thegnomonworkshop.com/store/search_results.php http://www.digitalartform.com/archives/2004/11/camera_projecti_1.html Looks like a lot of fun!
https://cdn1.artstation.com/p/assets/images/images/001/510/597/large/hugues-thibodeau-acs-crawfordstarrick-head-front.jpg?1447727338 it seems the hair is from zbrush then baked to alpha? does anyone know about this workflow? share the magic, plise.
damn I wanted to do that whole "my post count is 2005, it's 2005, the last time I posted was at the start of 2004" thing... I've started playing around with the HL2 engine so I thought maybe it's time to come back and play. hello world!
Here's a sample of DV-recorded-then-compressed video. Works otay. http://www.whatif-productions.com/video.htm (not the Gobbler one tho, that's pre-rendered) One of the Discreet demo guys told me how they compress their 3ds Max vids, which look pretty good. Might be worth a re-examination of the TechSmith route, at least…
My new environment challenge for Youtube channel. Created in 90 min and rendered in 13 min on 2*2080Ti with 20 000 samples and noise limit = 0.005. Resolution - 1200*2250px Making of coming soon...
Gonna drop some more Filco love here - I got my Majestouch 104 tactile recently, blows every other keyboard I've owned out of the water. It cost a bomb but totally worth it.
Even part of a tutorial on the Pulse Rifle... http://www.nextgenhardsurface.com/showthread.php?304-Modeling-M41A-Aliens-Pulse-Rifle-Workflow-Tutorial-Series-Video I only know as I was watching it the other day :p
Hey , finally some updates , been busy lately . So here is a steam animal gun I did at school. It's about 15 000 triangles , textured entirely in substance , and render in marmoset. PBR render.