Looking to Hire for Auteur/Videographer for Launch Trailer UE4.25 Sequencer, Animation Blending and RTX fluent.RemotePaidAt least 1 year cinematics experience and a UE4 reel/portfolio (3+ yrs preferred)Start: Very soon Launch Trailer plus some shorter/longer remixes Studio has a composer and original music, an audio…
Hello, my name is MaryI'm a 3D animator with about one of experience. Mostly I worked with video games animation and rigging, but there is some experience with a nongame animation.
This is a question for all you veteran animators. With your career choice, it clearly takes a lot of time out of your schedule. How do you feel about where your family situation is at right now? Is it better to be an animator for Films or is it better to be an animator for games? Which one allows you more time for your…
FACS (facial action coding system), all the way, 100% best quality you'll ever do, works best with mocap and hand key'ed animation. BUT it really depends on what type of characters you're going to have and what kind of quality bar you're looking to hit. You obviously don't want to use a nuke to kill a flly so using a FACS…
Rebel Camp Games originally started with me as a solo developer working on the Hack and Slash Action RPG Emberheart. After a year or so, I realized the scope of such a project was too big to handle alone so I put the project on hold. I started on a survival hunting/archery game called Forests of Augusta. After 4 months of…
Hi! Thank you for clicking on this post! I'm a new game developer looking to get into making some games (which I'm serious about). I've mainly been playing around for the past year or so, making unfinished games as a learning experience and I'm now ready to get serious and devote my time to a game that I will finish and…
Claymore Games is looking an experienced Technical Animator in Unreal to work on the last stretch of Commandos: Origins. Watch our announcement trailer here: https://www.youtube.com/watch?v=E2Ima39eaI8 Apply via: https://jobs.kalypsomedia.com/en?id=68f939
Mercurial Dance are seeking a freelance 3D Character Technical Artist to support the development of VR game characters for EmbodyXR® Your Role You will create 5 x 3D VR ready human characters from our concept designs. The role focuses on the creation, rigging, optimisation, and technical preparation of stylised digital…
Hello I am the 3D lead for the game Siege of Inaolia and I am here looking to recruit! We already have an incredibly talented and well assembled team however we are looking for a few more good men or women who would like to join us in creating an epic adventure. Right now we are rolling out various assets and characters…
Our client, a games studio with "the world's largest software company", seeks an EXCEPTIONAL and EXPERIENCED camera animator for cinematics sequences. The game is a best-selling racing title and requires 3D Studio Max or Maya experience, along with Softimage. A stellar portfolio showing previous work on similar projects is…