I'd caution against 'eyeballing' because if accuracy is an end goal here, then the more prudent course I'd advise. Is to utilize better quality orthographic background images in order too extract near enough precise information which in my opinion, why you've encountered issues with proportion / scale, so far coupled with…
Nice stuff @Pdude2K7 I like that you went in a more stylized direction rather than photo realistic. Overall I think you need to work on your lighting more. The concept indicates that something is going on inside right now, it's connected to the clones, and the person is taking or dropping something off (indicated by the…
re-done the side "rips" and did some work on the cockpit and front part. Yet the top armorplates look far to simple, so have to figure out something there. Also still thinking of where to put the three light turrets. :)
They definately have some character! Case the Camels legs are way too thick - i think you could exagerate them to be quite skinny to get a good stylized feel. Lt. Buzzards wings needs some definition. Maybe a Similar shading to the feathers around his neck. - just to pop out those wings! Armordillos's texture could use…
Hey guys, Trying to get into the habit of updating more frequently the thread. So here is a WIP of the next warrior armorset for OP. Its still in the rough dynamesh state but I am using zbrush to concept the design. I basically just keep changing pieces until I find something I like. I am trying to make it look sweet…
Except for things for armorcrafting, like furs and skins. Btw, it doesn't really make sense that the Witcher cannot on his own, turn his skins/pelts into leather. I would think that he got some basic raw material treatment skills. I'm just hoping that a mod might be able to fix this, or is there already a way to do it?
Im very sorry you had to resort to a zombie-gif! The naming system for DDO is quite durable, it can handle a variety of names such as: x_d x_Diff x_Diffuse x_albedo x_a x_alb x_dm etc. Either the map name must subsequent the "underscore" or the entire filename must be the map-type (without prefix). For simplicity I would…
Hey guys! Packstube is exactly what I needed for my workflow where I just keep everything in one master PSD for use with QuickSaveMaps. But I ran into two little snags. First one is that it doesn't seem to recognize .tif files. Which is a problem since I bake everything in .tif for 16bit precision. I just get the "error:…