Ok, I baked normals and lightmaps for all pieces of armor, as far as I am concerned of course :D Now Armor has 16 984tri, witch I think is tooo much, but it was my first real retopology :/ Head + Hair has 2 620 tri (i know its tooooo much) Ok here is render from Marmoset Next I will try to make some textures, but I don't…