OFF-T: The problem is there is a difference between advertised and theory based 'upgrade' versus a more personal performance return. I personally was never able to get Max past 1M in 'workable' conditions, ZB past 6M, nor Mudbox past 8M, even though they showed all this on last generation hardware. ON-T: Depends, if you're…
I flat shared when I first got in the industry for about a year and a half and hated every second of it. I will never do it again unless I know the people really well before hand, problem was trainee wage doesnt stretch far when you gotta live in the city and even studio flats where out of the question :( congrats though…
I understand why you've put multiplayer in as a stretch goal, what i don't understand is why you've prioritized several things above co-op gameplay. From a player perspective - Lack of co-op multiplayer will be a primary point of failure of your game if it's not in at or shortly after launch. As much as i feel like a dick…
really cool detailing Concept wise I wonder, if you can project a keyboard on nothing but air, why not project a screen? in case you are wondering current cutting edge technology of projected keyboard still requires a surface so that the light beam collide with something and the Z axis of where the user fingers tapped can…
sorry I haven't posted in a while because I have been trying to learn how to render with Arnold in Maya but the new project I am working on is a creature based on a concept I found on http://dnd.wizards.com/products/tabletop-games/rpg-products/volos-guide-to-monsters I am changing the concept partial just because i was…
its an assignment !!!! now i get it... :) IMO: Go hand painted texture style. and have only one of these in ur portfolio. unless you REALLY LOVE that style. and wanna work on Darksiders 3 :P Stick w/ the one asset focus in mind. But continue "planning" on a "small" , very small tight scene. Don't go Micheal bay on that…
its possible to make a good living as a freelancer, Out of my 12 year in the industry, i have spent the last 8 as a full time freelancer, not from working with outsourcing company ( except to help out friends ) but as a Solo Freeancer ( well i do hire other people often tho). Its possible if you are dedicated. Anyway I…
Wasp: either flip your normalmap channels (try green), or make sure no invalid tangent data has come along from Maya. Xolo: that's not really related to my shader, Autodesk just has some weird problems with that stuff. In general I think it shouldn't be much of a problem, because once you get to the shader presentation…
Hey Pior, thanks bro, was kinda going for a more comic look. Adi-ish is a mad compliment. However im not sure that suits the dota universe/fans. mad fan of your work btw! Wizo, Cheers for the kind words, and completely agree. I think I need a cooler or a more desaturated colour for the background. It's a hard choice to…
thanks. im generally starting to feel like im approaching the best shape of my life. :D when i was in high school doing sports (swimming/water polo), i would run about 2 laps around my track at school, about half a mile, and then start to get tired. today i ran 3.8 miles in 30 minutes at a constant speed. not once did i…