I'm working on my first model for 3D printing. It's based on Matthew Armostrong's concept art ( https://1.bp.blogspot.com/-N822t7h8Tps/V0FMe-EiOnI/AAAAAAAARGI/qNr1xgcaL1MYzAZUCKrjWbnKIohnB6AFACK4B/s320/030.jpg ) for Disney Inifinity.
Thats nuts.. on topic however: http://img.gamespot.com/gamespot/images/2006/022/929485_20060123_screen005.jpg Why is Jonny Wilkinson so huge?! http://eur.news1.yimg.com/eur.yimg.com/ng/sp/empics/2415949
[ame] http://www.youtube.com/watch?v=fzMhh8zhTiY[/ame] :) Anyway turned out really good. Now animate , duplicate them around 10 000 and swarm something. :) Really well done. GG :)
The Secret Service is gonna have a ball. Among the usual President, VP, family, etc. They are responsible for protecting 'Major presidential and vice presidential candidates, and their spouses within 120 days of a general presidential election.'
No.3 is definitely possible. Reflection vector->transform tangent to world->dot product with a world space vector->clamp to 0.0 to 1.0->multiply by the colour you want->emissive. It's basically lighting. If you're talking about doing this in Max or something, just stick a light source to the right and bake a lightmap,…
Ah I see. That's alright then, I can model, but my drawing skills are out of whack. I'm thinking of applying, though my qualifications are crap. I have the points (120?) to get in and a decent portfolio, all modesty aside. I just don't want to be knocked back because of my college grades.
Marla Singer (Helena Bonham Carter) in Fight Club I would model * a base mesh (about 12 000 tries) with a good topology of course, * unwrap it * detail it in Zbrush or Mudbox, and export the second subdivision with its normal map or bump. From there on its a matter of shaders to make your model look realistic.
increase ? umpf, sry, you were half way to sleep and i was half way to waking up. i decreased the friction to 0,0 :/ the simulation works fine now :) the result floats in the air though. i have to move it around a bit so it perfectly fits the box. kind of a weird problem, i guess
This is kind of a "bang for your buck" question. It's clear that the Intuos is a better series, but is it worth the extra $120 USD you have to pony up for a decent sized model? With an Intuos you have higher pressure sensitivity and the pen rotation functionality. I'm curious as to how often these features come in handy…
My new environment challenge for Youtube channel. Created in 90 min and rendered in 13 min on 2*2080Ti with 20 000 samples and noise limit = 0.005. Resolution - 1200*2250px Making of coming soon...