something else I had put together a while ago but I figure it couldnt hurt to toss up here. Looking back I made a booboo with the loin cloth wrinkles :) horse is about 3k, knight around 4.2k, shield and lance about 800 together. 1024 maps for the characters and 512 for the shield and 256 for the lance.
Hi kio, thanks for your advice. First of all, using obj does not suit me. My current model has over 250 subtools and I wanted to retain their names for easy model navigation. While importing obj, it comes as single subtool and names are lost which is bad. But I followed your advice and tried to Convert everything to…
Thank you guys so much for all of these helpful tips! I really wish I could have gotten back on here sooner, but I was in the middle of graduating and applying for jobs. I am happy to say that I got lucky. I just recently got hired at Vigil games as a Prop Artist Temp. Another reason why I haven't been able to work on the…
the script could be converted to mel. I however... am not going to do that. XD Python = so much more win! Also the config file logic would all have to be torn out. Be a huge headache. Hopefully autodesk opens that up in the LT version in the future. Seems like a realllly dumb thing to not include. People are still paying…
Here's the difference, they tumble it in Marmoset before and after:https://www.youtube.com/watch?v=v13EPr4DCs8&t=1098 Kinda subtle, but before each polystrip gets it own local bit of lighting, while after the lighting is wrapped a bit more around the whole head. It's just spreading out the lighting response.…
Unless you're doing work for iPhone or other platforms with really low hardware specs you probably won't have to worry about vertex splits or triangle stripping for your optimization. Todays hardware is so powerful you have a huge resource ceiling to work with. Don't take my word for it because I'm not that well versed in…
Mine asks me to instal 1.8 agian every single time i launch and crashes whenever I load a color ID map into DDO. This is driving me nuts. I kinda needed this for my assets class. I'm on the surface pro 3, i5 256GB edition. it has been working fine until 1.8
What exactly do you think they changed? Nothing in Windows itself beyond a few UI tweaks and some minor retunings to make the caching less aggressive that were done in the later service packs for Vista. For what it's worth it runs great on my grandfather's single core + 1Gb desktop, and once a RAM upgrade was done, my…
The presentation on the first image is really cool The model is good for a start but theres a lot to improve Try using more polys in general and make the shapes as close to the original as you can, which will give you a far better model overall. Baking normal maps is something you learn later on, which will drastically…