Thicket is on the lookout for vibrant individuals to join our growing team! * Fully Remote Positions * NDA Required * Contract Positions - We do not require non-compete * Live outside the USA? Contact us to discuss your options. We want to be super transparent: We are a self-published studio without any external funding…
Hey guys, I really appreciate the feedback! The narrative for this character isn't to be the Main playable one. I wanted her to be a NPC that helps a playable character on their journeys, possibly a healer type what with the cauldron, similar to Garth/Hammer/Reaver. Regarding sizes, I wanted her to follow standard…
#Brick Wall and Roof Tiles Materials Small update! The brick wall and roof tiles materials are coming together, after gathering some references their overall look seems promising! Both of them have been lightly sculpted with the goal being to appear as normal-looking materials, not overly damaged or ruined =) References…
just did a simple setup in unreal 5 what you want is stretch this highlight in a very specific region to sell the idea of it being hair. while you can not do it, with the roughness and spec maps you can force it to be in certain areas and not be in others. so what you'd need is a pretty wide highlight that covers an area…
1. you learn how to fix pipes you get a job as a plumber and you make a living out of it. 2. you learn how to lay bricks you get a job as a bricklayer and you make a living out of it. 3. you learn how to code and you get a job as a developer and you make a living out of it. 4. you learn how printing machines work, learn…
imthedan: demo reels haven't been popular for over 7+ years now. When I got into the games industry people stopped making them and opted for high res images. Unless you are a level designer or something where you really need to show a fly thru of your scene, I think images are much better. The problem with demoreels is…
Hey, Most of the questions have already been answered so I can share about the getting in as an intern as I recently graduated as well. So my course was of 5 years and I had to intern for 4th and 5th year in order to get my certificates. I had applied at my current studio in 4th year but they said they like what I did and…
hey, nice work. firstly i completely second what Direwolf said - it's really tempting to create a really flashy portfolio site that looks really cool and impresses all your friends but think about the people who're going to be hiring you - they just want things to be as simple and easy as possible - a nice long page of…
I do. I disliked it initially but thought I'd leave it on just to see if I got used to it. It also helps a LOT if you understand how trackball works: source Of course, there are other schools of thought... :'( I use mostly default modo keyboard shortcuts (which I think are well thought out and worth adjusting to), but with…
Dear Sarah, I want to give you a suggestion which is not related to your art, which will grow and evolve as your career. Just be confident about this. You're on your path, it's happening. You're an artist. It doesn't matter if it's your first step. You have a spark in your work. Follow that. As for the advice, always…