Hey Jeremy so I DLed the file, removed the lights and resaved but still it was not as responsive as it should be around the 4 million mark (your level4) and subdividing to 16milions was simply annoying to work with as you say. Viewport just wasn't smooth. Now to compare I took the default bull and default human body meshes…
As we just reached our mid-production milestone, it's time to drop some beauty shots and a gameplay video! Featuring our animals (in order of appearence): the Spitter, the Komodo and the Deer. https://vimeo.com/161009295
Ok, SuperFranky, I owe you. Your guide literally saved my mind, there were a gradient artifacts and baking with 16bit tiff removed them. Thank you, man.
Just put a post on the forum, I’m looking to collaborate
with an artist to create small game production post can be seen here: http://polycount.com/discussion/167642/artist-to-collaborate-on-small-game-productions-for-portfolio-examples#latest
Okay, so I just re-did the whole thing. I'm going to use this as base and then make something more interesting some basic idle movement, like looking around, stretching, etc. here's the SyncSketch link... https://vimeo.com/160965392
BKM_idle2 from jesse miles snyder on Vimeo.
Hey @PaulH ! Thanks for the link. I'll give it a shot now and tell you if it works. In the meanwhile, I think the discussion's been moved to a similar topic here: http://polycount.com/discussion/165817/star-wars-environment-art-questions
New car completed! This is the Classic Street Hotrod (inspired by the 1960's era Falcon). Test the new vehicle out in the web demo: http://dl.dropboxusercontent.com/u/16956434/LowPolyCarPack/WebPlayer.html Visit the campaign where you can acquire this vehicle for $2.50! http://igg.me/at/mobilecarpack/x/2305754
Given the $800 price tag, the reviews on that laptop aren't horrible. They're more or less what you'd expect of a budget laptop. That said... 1. The PCMark tested battery life is 2hr 16m. That's kinda terrible. In a real world situation, with things like your GPU or HDD sucking up energy, expect it to probably drop down to…
Hey guys, here's the latest from my end. Adventurer Rig (Maya 2014) available here: www.3dFiggins.com/Store Model by the very talented Carl Forsberg ( https://www.artstation.com/artist/carlforsberg ) Rig Demo https://vimeo.com/161323404 I also got a bit carried away with the animation example, so I pushed it further than I…