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Sci fi Hunter WIP
Topic by
jaysonmtl
·
Jul 2015
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3D Art Showcase & Critiques
Here is the sculpt of my Hunter, Im satisfied with the design. A few minor tweaks and il be starting the retopo. Commments and critiques welcome ;) Thanks PS: sorry for the boring renders hehe
Re: Advice on a 30mins CG Championship
Reply by
Don Moahskarton
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Sep 2014
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General Discussion
Yeah, it just mean no scene setup, just one prop. and Fx on Ps.
Re: Glock 18
Reply by
BertR
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Dec 2012
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3D Art Showcase & Critiques
Why is that? I think it should be ok, if it's not, I'll do them manually in PS.
Re: padding in zbrush re seams?
Reply by
cptSwing
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Mar 2012
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Technical Talk
you could also use xnormal's dilation PS filter to do it later on
Re: Zbrush detailing
Reply by
passerby
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Aug 2012
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Technical Talk
projection master, with some alphas made in PS will do what you want.
Re: [UE4] Warrior Scene Collaboration
Reply by
penE
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Sep 2014
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3D Art Showcase & Critiques
Thank you, no color correction in ps or anything, just scaled down the image :) .
Re: [LODs] ~ Transition between grass' LOD0 and LOD1 is extremely evident, how to improve it?
Reply by
Eric Chadwick
·
Sep 2018
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Technical Talk
This might give you some ideas. http://d.hatena.ne.jp/hanecci/20150712/p4
2 results
Re: Types of Work for Polymodelers?
Reply by
Playdo
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Feb 2010
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General Discussion
Cool. Thanks for the tips. ps. I totally agree about recording business.
Re: Problems baking AO Black pixles :/
Reply by
rasmus
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Sep 2011
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Technical Talk
Rerendering at 2x the rez then downsize in PS to get AA'd results works fine.
Re: littel bit of Yorkshire (WIP!)
Reply by
jamiemurphy
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Jun 2014
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3D Art Showcase & Critiques
That wall is really nice! Definitely a huge improvement. PS I'm from Halifax :)
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