I think this is the process they are using. They are working with toonboom for this animated film so seems Toonboom has a new feature that generates a mesh or geometric shape from the normal maps that reacts to lighting and allows texturing. I remember during my postgrad, we did some compositing modules with nuke, after…
What kinds of environments do you want? Megascans would be a good start if you're looking for organic stuff like forests. Look into sites like turbosquid to get a feel for the kinds of assets you could buy. The downside to buying assets is that not every creator is working toward the same common goal or using the same…
Hey guys, This workflow is very much possible, and a few things are underway for making it easier in 1.4. The key is color links & project presets. - When setting up the project, make sure all colors are linked with the type of materials you wish to associate them to (Blue to Metal/Steel for instance). DDO will remember…
i like the way taleworlds did mount&blade a lot better. it started off really simple. they released an early alpha, and the players paid very little for it. they could give input on the forums, and at the same time they beta-tested it, and all sorts of stuff. as the game improved the price gradually increased, until it was…
I r content creator! Its like the difference between an illustrator and a concept artist. Concept artists are production artists, they are there to serve the needs of the team - explore ideas and portray important information about their subjects to the other team members. Some illustrators like to think they are concept…
hardcore mode -harder to build up speed -harder to do specific tricks. if you want to do a blunt slide or something, you gotta nail it dead on. -doing a flip trick on a rail? good luck.... -higher ollies are harder to do -bailing is much easier basically, all the physics are better/more realistic. you cant do huge combos…
No problem. Just trying to mention all the shit I learned over past two years. I started when I was 30, so I just a few years ahead of you is all. One thing a bit off topic from the original intent of the thread but I think worth mentioning, you don't gotta get a big job to make some money from your 3d work. I don't wanna…
As you can see the color chart includes gray patches which are used for white balance in Lightroom. What do you mean "white balance during photo capture"? Why would I need a calibrated monitor? I'm not adjusting anything by eye. There should be a mathematical way to do this correctly, or else it wouldn't be physically…
Hey, I'm using ver 1.8. What I mean by reduced resolution is the working resolution in the base creator panel. Issue #1 When I set the work resolution percentage low and then use the export function it saves out the working res rather than the full res. Issue #2 When I hit the export button it brings up the photoshop save…
Hi mate. Currently you are trying to design a character like a sims character creator. That just can't work if you are going for unique. Instead you need to actually design, and put thought behind it all, avoid grandmas wallpaper syndrome. Which i define as any character that wouldn't look out of place being tiled in a…