Hey people I have (yet another) UE4 project (that will inevitably get mothballed and forgotten in the future) hugely inspired by the behemoth tank in the Battlefield 1 DLC, and BF1's train behemoth itself. It's been quite a quick turnaround so far, with most of the work shown being done over a long weekend with my place to…
Hello everyone! I'm Simone, the cofounder of a small indie studio called Enjoyable Games. Right now we're working on our first game, an FPS that will mostly take place in modern age (around 2017). Even if we are a small team we already had early talks with Microsoft U.S. and Nvidia Italy and they both sounded impressed and…
animation is popular as always on polycount ;) cool reel. it has more animations that I'd prolly have in my reel, rather than animations that companies "want" to see, at least if I am to believe the people that have told me to put more runs and walks in my reels. fuck those people ;P don't know how much one can crit on…
Its interetesting to think about the shift in what people are always whining about about "every game is the same, there is no new innovative games" that would be because publishers want to actually make their money back they have to look at market leaders who have huge day 1 and initial sales surges to try and win over…
> What is bad thing working in gaming industry? Management. Mostly because we have to try to get creative and technical development work together, which isn't always easy while everyone tries to push boundaries of art and tech. On every project there's a trial and error and back and forths. You have to learn to live with…
[A reference image AND an update...man I'm slow...] Got a little carried away with this. Consider it a Concept Tag? The biggest thing it's missing is value contrast. The eye will evaluate value before hue or saturation (which the piece also seem to be missing). You can have all sorts of crazy colors over your geisha, but…
While I appreciate your input, you are making many baseless assumptions. You give pretty much no background or base for your stand so it just looks like an empty flame. However, I'll entertain the argument because I agree that 'MMO' is an extremely lofty goal, and unrealistic for most. I'll split this into two, the 'MMO'…
Have to agree with Eric about the complexity of trying to start by doing this all in 3D and looking into simpler solutions like the cinemagraph workflow. The example videos are all static camera, single image backgrounds with looping animation overlays and audio effects. Most of this is fairly straightforward video editing…
First off, Thanks and Ill do some fresh renders a little alter. I didnt do much with the above. Just a few different shaders and did a BPR. I plan on doing some high quality renders in max once i learn the ins and outs of Vray. To start from the top going down; I started modeling out of boredom and curiosity in 3ds max.…
And you are right, but I'm way more interested in waiting to see who is interested than showing what I have in mind. As I probably said in the previous Posts, the our Dream Team would wrap the Project around his Core Team and not Wrap up a Core Team around a Project. NOTE: there are things I can't talk about here - I…