Heh, As I mentioned on twitter a material blend between brick and a softer render / mortar would get you a result similar to what's seen in painted 2d backgrounds. Usually detail was reserved for areas of interest or to focus the viewer on a general area. This avoided too much noise / detail fighting for attention. The…
just a small update from last week; yees, another head! also started to put some paint on my ornitologist. aaand, last but not least I'm watching a lot of Columbo while sculpting at the moment and couldn't resist making a sculpt of him. :) Just finished posing him so will start refining the sculpt a bit next time. My plan…
Glad you like my stuff guys! bounchfx, yes you should definitely do some! :) Blocked out this cthulesque creature this evening. Took some heavy inspiration from this sculpt by Simon Lee. http://4.bp.blogspot.com/-nEv0qfTGYjQ/TtuNvQhlGgI/AAAAAAAA6QM/a7MdW96aWz4/s1600/cthulhuSpawnNum1-1.jpg
the armor is made by doing a super quick sculpt and then bringing into max to retopo basically. BoBo has a really nice example of how its done on his blog here. http://1.bp.blogspot.com/-HfvF-pGNRGI/USUAKFo4-qI/AAAAAAAAAFs/1sukquzSUk8/s1600/Strife_Construction.jpg
aaaaand i didn't finish my last project, as usual. so now i started a bust from a concept by biboun ref: http://40.media.tumblr.com/8486317d95e512dffd9c2efc1410e4ec/tumblr_nmqlc1QWDW1sep4z4o1_1280.jpg progress so far;
totally missed this one.. you have some problems finding a good flesh texture / shader setup but the models are fantastic! two things about the girl (even though they are bit too late.. but anyway) the metal rings around her arms are in a bad position (imagine how she would bend her arms.. they need to be a bit more…
The only thing that bothers me is the part that there should be two windows and a table inbetween them. Here it's only one window and the table is beeing rotated 90 degrees. Look at the reference: https://lh3.googleusercontent.com/-PsmMwnEddlQ/UtwjqAc6hHI/AAAAAAAAHxg/0lZ1xhPqyM0/w1884-h1080/60.png This might have been done…