I like the flower painting you did on 4-25. :) Do you use soft brushes a lot? because I noticed that the most of paintings you did feels too blurry. Try to use the 100% opacity&flow default round brush without soft transition on. Two years ago, when I first used photoshop,I had a same problem that you are having right now.…
I have to disagree, the bake is too soft and screws with the material definition, it looks blobby and plustered. Also the edges are very even across the board regardless of the part, on the reference the edges surely vary from soft to sharp and anything in between. With the soft edges, the metal looks like a strange type…
Alright so I've learned quite a bit today about the soft-body system and have produced some pleasing results. I'll definitely be updating my workshop submission with these changes, as it was always the original intent to have jiggle bones on the feathers. Here's a quick video to show the results. [ame="…
SNAPSHOT GAMES is looking for VFX ARTIST, TEXTURE ARTIST and
LEVEL DESIGNER. We are an independent video game development studio in Sofia, Bulgaria, founded in 2013. Since then
we have released two titles - Phoenix Point and Chaos Reborn. Our latest title,
Phoenix Point is a strategy sci-fi game. After its release in…
nice to see all this progress so much since i last saw it. diffuse is really nice, i have a couple of small crits though. the worn patches on the sofa dont look right, they look like a layer of plain colour over the top of the wood in PS i think it would be nicer to use that layer to desaturate the wood colour in this…
Watched it last night. As an aspiring Indie game developer I've been looking forward to this for a while. I thought it was going to be a harsh reality of what being an indie dev is actually like. Sleeping on friends sofa's having no money for food, etc. It does go into the worries about lack of funds, etc. I thought i'd…
Thank you for your replies! :) This is exactly the kind of feedback i need. @Joltya - once i get home from work today i'll post up the wires and refs for the room. I'll look into transferring this scene to UE4 since i've had others say this to me as well. @Heather.Huges - I mean that all the normals etc are done in NDO and…
Hey xena, I think the above points are valid, but for me one of the main issues with this piece is the size of some of your props. The tables seem too tall for the chairs, and you also have a very low end table and sofa/couch in your 4th shot that is throwing off the scale. To help, try putting in the default Unreal…
Hey Hey hey, so todays update, we got a bit of this and a bit of that. Tomorrow I plan is:- *add some scratch details to the creepy family portrait *Add missing pictures *add some papers on the chest of draws *some variation in ceiling mess *brightening up the police sign *making some items that are not seen in the…
First impression when I quickly scroll through is that you only have 2 pieces of complete works - sofa and cabinet. I'm going to be honest here that it only gives me negative impression. Those 2 could have been completed in a day each, I'll give you 3 maximum. And you only have 2... Your first post was February? Why is…