VCS: A version control system has it roots in programming.. when multiple people work on several text files any changes on the same file will be "overwritten" by the last one who changes this. So in a VCS everyone has an own version which then are tried to merge.. if there are changes in different location of a text file…
We are developing a stylized mobile game and are looking for a programmer who can help move the project forward together with our lead programmer. We already have a strong technical foundation and several systems in development, but we now need someone who can assist with implementation, optimization, and further expansion…
Thank you for the suggestion. One thing I actually like about CrazyBump is it is old enough that it doesn't have tons of extra features for PBR. I'm doing hand-painted work and it seems a lot of today's tools are all focused on PBR and realistic materials. It is easy to throw in a bitmap painting into Crazybump, fiddle…
Made 3 days ago : zoning out in krita this happen thought might as well see what people can do with a "loaned conceptual design", credit is required thanks have fun. "Fixed:" If you do not know the show its the jetsons rosie robot and the samurai pizza cats show , both americanized version & the asn one. Off memory no…
I think I see what's happening here. Okay so I tried to replicate what you're attempting to do. Correct me if I misunderstood. First I create 3 1m squares with variations as my modular pieces. I have a flat square, a sloped square, and a corner for the sloped squares when they meet. These are the R, G, and B pieces. Then I…
EDIT: Before anybody responds to this question, I may have posted too soon. Poking around Maya's documentation, I think all I may need to do is adjust a few settings when I mirror the geometry over. Sorry to revive this thread, but I've got some normal map questions again and I figured it would be better for me to keep…
Thanks for the update, nice work on the new foot. I can see how ai-gen tools can be attractive for the gee-whiz factor, how much it just goes ahead and fills in all the details automatically. But it’s unfortunately a very problematic process, encumbered by deep issues with morality. These models are trained on vast scraped…
Congrats on the game, and yeah it's unfortunately a really tough market. I'm heartened somewhat though by knowing there are lots of opportunities for 3D artists if you're willing to branch outside of game development. That's been my personal experience, I haven't worked in gamedev for nine years now, but have managed to…