I ran some render tests and some of the ambient shadows were too strong(the metal piece at the bottom of the sheath, for example), but that was just because the object weren't close enough to eachother. The rest of the model was fine, so I decided to move on to texturing. I also prepared an ID map to have an easier time…
While quality is certainly appreciated, whether it translates into a 100% chance of a job to the exclusion of every other factor that influences the hiring process is debatable. For instance I think it does matter that this project comes from Quixel, and the people involved have a fair amount of credibility that is useful…
Have you looked into doing it in UDK? I did a quick search and there's a command line argument called DUMPMOVIE which will dump each frame to a directory, I saw someone mention combining that with -benchmark to lock the framerate at 30fps but this UDN link actually lists a -fps command so you could lock it to 24fps for…
If you get offers like that again, always keep in mind if it's better than working a normal minimum wage job in your country and spending your free time to make art you can put on a portfolio.
I'm a bit confused. I contacted support but figured I'd post here too. I own Substance Designer 4 indie, I went to the live page and clicked on upgrade. I get to a page that says something along the lines of "upgrade to Substance Designer 5 for $75". So I click upgrade and my shopping cart says Substance Live for $75. Am I…
Thanks.Sempoo it hard to find mtf values for cheap lenses. looks like nobody cares to measure. I took my info from imaging-resource.com before but after it had been sold it all gone from there. There are a few cheap manual lenses around currently . like TTArtisan 23 mm…
Hello everybody, These is another one of these noobish threads, but this questions has been bothering me for quite some time. Of course there are tons of threads out there covering this but I feel that I haven't quit found the answer yet. I am wondering how the Game Industry is as a career path from an artists perspective.…
Would there be interest in seeing dusty lens elements like this in a tutorial? I plan on covering some fullscreen post process stuff soon, and I actually created something exactly like this at work (got shot down by the creative director, however).The other tutorial idea I had was to do a coke-bottle scope lens that has…
Technologically speaking, yeah that's what it probably is, I don't know how much is lag vs. e-ink times, but it's pretty noticeable. But I think it's worth noting they've provided a whole package solution, assuming the software works well. Black & White doesn't bother me, but I really don't think this device can come close…
It’s weird that such a basic (and mandatory) constraint is missing from the "top-tier" animation software. But before someone points to that thing labelled "Parent" under the Constrain menu, or shares links to the help docs. let’s define what parenting actually means. A parent is a hierarchical relationship: one object is…