I remember this type of color bar for zbrush and wondered why it wasn't the default especially since it adds "cleanliness" to the u.i. for me, especially when customizing the u.i. for your needs. This (from whomever posted it 10 or so years ago, is the bar i am speaking of but it wasn't as long/big, still fine if that is…
Looks good man, I really like the broken/dirty glass panels, is the broken glass just texture? Also is this Tie fighter missing the lasers on the front?
[ QUOTE ] My DS however, has dead pixels and a broken left speaker. [/ QUOTE ] Contact Nintendo about it. They are very good about replacing broken hardware for free.
Specular has been broken for the past 2,5 years. Management doesn't think it's important enough to fix. (Broken = Any rgb value above 10 results in a clearcoat on the object)
the pallet bothers me because the broken plank looks like it was broken in the middle, in which case neither side would be able to go under the middle plank the way they are now.
there should be a way breaking up the tiling without broken glass, i mean if you use it you usually dont want your windows broken, and not every building is abadoned
Updated the scene and assets. Also updated some lighting. I will polish the broken pieces and add more column's broken pieces. Let me know what you think.
If laZerCut is based on the regular boolean that is broken like per mentioned , then i guess it is also broken no ? unless i misunderstood the tool of course. If thats the case ignore what i said !
Hey guys, I'm trying to dynamesh a model but every time I run dynamesh, it results in a completely broken, shattered model. I've tried using different resolutions as well as scaling the model down but it still seams to result in a broken model. Any ideas?