Characters Assault and Recon from VR project from 2017. My responsibilities included creating the author's character design. modeling texturing setting rig and setting a character in a gaming environment. The whole artistic part is devoted to the nostalgia from of the 90s. This is a commercial project and the model is made…
@arvinmoses: yea we use PBR in the game but it's a little different than marmoset and doesn't look as physically accurate. @mtlra: i think i work on an armor set for approximately 12 days but that's a male and female version. Well, i had my next armor set all nicely rendered and ready to go and then I ran it past the…
Thanks for the feedback Sybrix :) . I thought the same thing about the head when I was working on the anatomy base, but (measured out) the proportions fit. The hands, however, are definitely terrible stand-ins right now. The armor plates I'm not sure on. Looking at armor reference images (here) the armor I have on her is…
Yeah I haven't gotten that far yet, but i'm having alot of fun maintaining consistent edge loops and i've learned more on anatomy and having a clean mesh. Almost looks like another firebrand, but it won't be in the end. He'll have some armor and stuff and he'll probably be sent to Nexuiz However for Nexuiz he'll be wearing…
I've decided to go with a less is more look with him( or am secretly lazy and don't want to model more armor? :shifty: ), not wanting to gear him up like a turtle, comparatively with other characters I'm planning on making he'll just be more 'bear' like visually. Plating the characters with armor doesn't really fit the…
Jozzy - Thanks for the feedback! If I were to make this model over again I would definitely make the chest armor piece more protruded (more like a separate piece from the body), I suppose if I were to make this armor for in-game then the chest armor piece would have to be a separate geometry from the body). I got want you…
This is a piece of D2 fan art of a Hive based Titan armor/weapon set. I always wanted a Scarlet keep armor set, but it never happened, so I decided to make one myself! Even created an animated shader for the glowing drips. I've been a Destiny fan since launch so this was definitely a labor of love. The entire model…
Well, the thing (don't think I'll ever name it) is just my take on a caragor: And while the caragor has some sort of scale armor I wanted my thing to wear steel armor and have more defined musculature (it has to wear heavy armor after all). I want the head to be straight silent hill material, with the cheeks ripped and…
Ah ok, well I went off a bit from those to match the armored version. I think the ripper is just because you put your block around the outer most dimensions, the actual chunk of it is a bit smaller. Also the armored version has quite a different shape than the civilian ripper. The roof is a bit higher due to the added…
He seems rather squat; he's about 5 heads tall. If you are going for a realistic look, I'd check the proportions. The gear behind his elbow should be moved to the outer side; it's there to protect the elbow joint. The armor at his waist is exceptionally odd, and would make walking awkward. I'd recommend looking at actual…