@RN , @GhostDetector : I am happy to report that I got it to work. Line 36 of the code put me on the right path, and this thread https://www.daz3d.com/forums/discussion/24766/zbrush-4r6-released (msorrel post) made it clear : for some reason GoZBrushFromApp.exe was simpky not on my system, its disappearance likely caused…
@kio : FYI, the zip as downloaded from Github errors out when checking the tickbox after installing from file. @Linko : I tried the recent version of your reducing/baking solution and ran into various UX issues. The main ones were : - The tool bringing up a file browser right when pressing the "Generate Asset" button…
Blender doesn't have quite as good scripting documentation as Modo and the API gets broken much more frequently but it has got a few things going for it that make it pretty easy to script. The API documentation is available here, so go ahead and take a look. One thing that you'll be using in the process of scripting…
Max 9 doesn't work properly in Win 8, and so yesterday I decided to finally learn how to model in Blender -- my experience so far: Some critical things I felt were helpful: BASIC NAVIGATION- -you can switch the view controls from trackball to turntable in the settings (in the off-chance that you use a mouse on your PC).…
Well, that's precisely why I believe it is pointless (and dare I say counter-productive) to look at it that way. If the tools, workflows and default hotkeys were exactly the same as Modo ... it would be called Modo. Instead if you are curious about the app just dive in casually without expectations and explore/understand…
Grimwolf's complaints seemed to get so many useful responses, it might be worth it to mention the features I'd like to see in case I'm wrong and you just need to hit tab-alt-tab-ctrl-shift-q in the info window, properties shelf, and 3D view respectively. Curves support: Branches. Mitering of unaligned handles. Creation of…
Ok here we go. This is the first time ever I defend a 3D software. I totally understand your take on this because I was exactly like you; I didn't know the software and thought a lot of things had to change. But that's, I think, because I was still in my Maya/Max workflow and mindset. I'm not sure if you've ever seen this…
A lot of the times when we're talking Blender, things go a bit deeper than one might perceive initially. I guess it also comes down to a personal point of view, even more so because the situation is quite complex. Let's stick just with the hotkeys at the moment, and back track a bit in the timeline. You are aware that in…
@musashidan I will watch these, thank you for sharing your findings with us. I'll watch it next week though, since I need to start preparing for a trip now. I'm so slow haha...But learning new software is exciting! During the creation of this bolt head, these were my main concerns during the modeling: * Any one-button…
Hi all! I have started to make the transition from Max to Blender and after making the upgrade to 2.8, I found the learning experience to be even more pleasant and intuitive (I have been a max user since 2000/2001 and have to admit, got rather stuck in my ways- 2.8's UI feels more welcoming than previous versions and the…