Hey @Sweetangel0467 ! Thanks for the feedback :) Yeah, the wooden planks originally gave me a lot of problems. It was just the way I awkwardly placed them and rotated them. It didn't allow me to paint a specific light source. The piece as a whole suffered a lot bc of that. Lesson learned definitely. Haha. For the bombs I…
@TURPEDO nice demons! I want to kill them! @JUNKIEKONG Funny character. I like the colors @OPTINIUM cool weapons man :) @YBOURYKINA awesome model! I like her clothes @FREEMOUSE hmm how much time.... let me think........................... hmm I dont know specifically for this ones, but in general it takes 4 or 5 hours per…
Well I think speed is hard to get because we usually take so many time detailing and we put all our love in it. I'm not usually able to handpaint that fast, but i choose to do a jellyfish because i know it can be simplified enough for me to speed paint it and not look back too much. (that and because i wanted to used those…
Dear Jakob, This is not out of order at all! Thank you for investing time in me , I really appreciate. Im pretty new to hand painting and I'm so happy someone takes some of his precious time to help out a newb like me :D. What do you mean by using a soft brush? To big of a brush size? Well I did some repainting on it…
Haha, as your direct competition I'm sad to inform you that there is none... you can trust me :poly142: On a more serious note, there definitely is demand although it depends on what 'a lot' means to you. As you know mobile games market is huge, indie scene is huge and there's all kinds of hand painted and cartoony games…
Hey CoD67, seems like you have a good general idea for the wood, but there are a few parts which can use some work. Instead of copy pasting from the tutorial, I'll suggest reading through part of Vertex. It's an excellent place for any kind of tutorial by really cool artists. There's a really good tutorial for wood and…
@wirrexx: To give another perspective then the comments above... I'm currently working on a mobile game where I don't get as much time to work on tileables as Fenyce. I'd have to make a full environment blockout in 1 day (tiny levels) and start blocking out textures the day after that. Lighting and vertex painting comes…
felipealves, thank you! darkmag07, awwww thank you so much, and no problem, i'm really glad it's a bit helpful :D iadagraca, thank you! i'm pretty obbessive about UVs, those could have been a bit better (i accidentally flipped the stomach D: ), but i was really excited to bake out an AO and a Skylight and start texturing…
model yesss :D process gif and hirez shots can be found here: https://www.artstation.com/artwork/nPmW9 model / sculpt by none other than Tamas Sarffi! ( https://www.artstation.com/artwork/4L2yq ) aaand concept by ( https://www.artstation.com/ssb ) I really hope you like it! @Faf yesss! can't get enough wow textures by you…
CHARLES BLOND: Looks nice, I like the setting and range of assets you made! Overall I feel like the images are a bit dark, and contrasty.. it's weird because on your artstation they look a bit better somehow! The chimney could use some work, compared to the rest of the house it's a bit blunt I think. I also would try and…