Hi all, I am brand new here, and fresh from GDC. One of the main things I was told was to use polycount to network and get critiques. So, if any and all interested would check out my animation demo reel at http://jordansdemoreel.blogspot.com/ that would be fantastic. I am looking for critiques on my reel, not on the site…
Well, finally graduating. Here's what I ended up with. Im gonna make a basic website as well, but for now its just the vimeo link. http://vimeo.com/10941352 Ill be scouring around for a Junior animators job very shortly. Im from just outside of Toronto, but willing to relocate. Thoughts? crits? I only did the animations,…
Hello! I once saw an absolutely amazing animation that showed an elderly, photorealistic lady. I think she was a zombie. She moved slowly towards the camera. It was absolutely amazing and spooky. Unfortunately I don't have contact to the author anymore, and I can't find his mail address anymore, but I would so much like to…
Hi, i am a solo developer working on a survival game in unreal engine. i'm looking for a creature artist to make multiple creatures. all creatures have fur. I will provide references for creatures. Schedule * Start date: ASAP * Freelance / remote When Applying, Please Share * Portfolio / creature work * Rough price for…
Hi. I'm Nil, 3d gameplay animator. I'm looking for freelance, remote fulltime and part time job. I animate with Maya and I'm familiar with Unreal Engine. Here is my demo reel: https://www.dropbox.com/s/we14zj9mt1g3ni2/NilNavaei_DemoReel2021.mp4?dl=0 My Linkedin: https://www.linkedin.com/in/niloofar-navaei-aa635b101/ I look…
Hello everyone, this is Denis Weber. Today I’m going to talk about what happens if you combine LEGO and the iconic movie Terminator 2. I’ll show you how I created a real LEGO trailer and what came out of it. I like doing such large-scale projects and if you have any cool ideas, let me know in the comments. If you prefer…
Has anyone experimented with animated, multidirectional and normal-mapped sprites for characters in 3d environment? Sort of like how the characters were done back in the Doom or Duke3d days but brought into modern day? I am aware that similar techniques are quite often used in hardware accelerated 2D game these days, with…
Hi all, Heres something ive had up my sleeve for a while but only just got around to presenting. This is a plugin for 3DS MAX for easy facial animation and rigging. Please watch the video as it will do a much better job of explaining it than i can in text.…
Fabulous_fab, here's my thoughts. This animation is a success, now you can move on, let me explain. 1- The goal of doing run cycle is to get comfortable with body mechanics / locomotion. It feels good overall and there's absolutely no point in nit picking on details at this stage. There are plenty of ways I can show you to…
Im looking for an animator who can create Dota2 like looping character animation for Unity. It's an unannounced game project. PM me with your portfolio. Thanks