Hey! New devlog today about the drops in Immortal Redneck. A game that's both an arcade FPS and a roguelites needs drops so you can survive. We have five types of drops: guns, ammo, health, gold and scrolls. Guns, ammo, health Guns are dropped either by killed enemies or by opened loot chests in special rooms. If you want…
Looks really fun to me! Reminds me of Resident Evil 4 Mercenaries along with The Haunted:Hell's Reach, with some Left4Dead elements thrown in as well. There are also some pretty unique ideas in there also, I love the fact that some of the monsters can grab and execute you if you aren't rescued by a teammate. The art style…
Haemorrhoides: Ah, thanks man. Haha, glad to know I'm not the only one attempting this contest who isn't mired in League fandom. But yeah, I took a lot of time to really study the architectural and color beats of the nexus and ihibitors. I tried not to include too much that wasn't already alluded to from a structural…
Heya! The majority of the work on my Artstation is personal work, and folks are welcome to model anything that's there as long as I am contacted beforehand and given credit for the concept. :] Some low-rez samples: Stonehorse: Otter Merchant: Bovine: Lorelai's Spellbook: Lt. Monk:
Its been a long time since I last posted on site so I will do so now with this WIP. Female mercenary. Going for more of a post-apocalyptic theme for this one. Thinking about having lots of brown leather and tarnish fabric.
I've been using Mercurial as my repository for my various needs. Theres also Git and now that Bitbucket has Git support might check it out. Actually just read you want it for media, so if its files over 600mb (i think thats approximately it) then you might want to look into Perforce. Believe you can have 2 free users for…
I saw that, but he's kind of boring. I can't really imagine how to make his (Eagle's) design interesting, as it's basically just a Freddy Mercury send up.
I've been to one quite a few years ago but that was back when it was in Anaheim. It was pretty fun although there were quite a few weirdos. There were interesting panels though though and sometimes seeing new animes before they get released is also fun. I do remember some interesting workshops though like leather armor…
!!!U give good Photoshop... Forgot atomic colliders, This is Universe shattering.:poly108: Thank You very much. Ouch... 11 days left till the cs5 launch. Are you upgrading? Trying not to fall for the hype myself( and failing ). Content Aware retouching looks like magic. And, hopefully some of the GPU experience acumulated…