I started to feel a little obsolete with some recent games coming out, so I decided to try some new and fashionable staff, like (honest trailers voice) substance designer and photogrammetry. However as it turns out substance designer is a just a glorified World Machine-style heightmap generation tool (which is out there…
Loving the helmet material -- that on the body will look cool. I'd say more paint thought! As for the rest of the body -- the armor seems a bit rigid. It seems that this armor should be very flexable, and agile. -- maybe not. In any case, armor shouldn't restrict movement. Looking at the front and back of the torso, there…
Hey guys! Long time no.. Update! I'm re-working my portfolio at the moment to reflect all of the work I have done since my first job in the industry in 2011.. Wow, that's pretty crazy to think it's been almost 2 years! As such, I'm completely scrapping my portfolio, and updating it with all post-uni stuff. The only stuff…
Concept I found online for it: http://4.bp.blogspot.com/-GB75iUfIYhM/UjblAOmk--I/AAAAAAAAAug/XmmAKa4Jkfk/s1600/Jake+Sword.png I do not understand what your talking about the blade I purposely made it bigger on the "unsharpened" side. The hand guard I also purposely pushed it in I thought it looked nice. If someone can look…
Thanks eveyone, I will do a breakdown shorty this weekend, and here is old screenshot,almost 3 years ago.. http://2.bp.blogspot.com/_YAwHLpxXGaQ/Sr-8cmjS2rI/AAAAAAAAAGE/C7iHHONHQmI/s1600-h/Stree03_F.jpg
@pathkiller Thank you for the kind words. I've been trying to push myself to post more in general. It's something I've always struggled with personally. It just kinda hit some sort of drive to post A LOT lately, so hopefully everyone will get to see more.. :) Gravity Falls is aaaaaamaaaazzzziinnnnggg.....
This device sure looks cool ... but certainly not for sculpting. Or maybe I am missing the point. Naima, which 3D use would you see out of it ? I could personally see it as a nice way to rotate and pan an object for presentation and review, since not everybody knows the Zbrush and Maya control schemes. But I cannot see how…