Yarr! I'm from Graz, Arnold's hometown and as a barbarian he's almost as good as a real viking! And I lived for almost 4 years in Norway. I even managed to eat brown cheese and not gag, that must count for something!
Here is a listing of all the additional long-running Substance threads : * Substance Designer - Release Notes * Substance Painter - Release Notes * 3DS max to Substance Painter * Learning resources * Substance Maya Toolset * PBR converter to Corona/Redshift/Arnold
Does anyone know why it's so different openGL vs iRay in both supposing to do same physically based rendering and energy conservation. Same Evee vs Cycles or Octane or Arnold etc. And only Unreal does it more or less close to what all offline renders do. Mostly in its architectural visualization template although? That…
Working on this face right now, my goal is to make a realistic face of a woman and render it in Arnold with xgen hair. Right now it is being shown in marmoset 3. But the textures should be translatable. I would like feedback if anyone is interested.
Thats cool, it reminds me of a friends piece he made when he was starting out. Its good you have everything textured and done. No harm in using arnold, UE4 is fun for the real time.
Hello, comrades. After a few inactive mounth im finally finished my project. Modeling - Maya, texturing - substance painter, render - arnold. Criticism is welcome. https://www.artstation.com/artwork/rRKVne Thank you, hope it wasnt to long :)
Arnold Showreel January 2013 We teach this new render for Maya and we have a render engine running on a 200 PC render farm, soon expanding to 800, boom! http://www.youtube.com/watch?feature=player_embedded&v=sYPelZW8mMQ
Funny. The music in that trailer is a remix of an old Smashing Pumpkins song. The original was used in the crappy batman film (the one with arnold). [ame] http://youtube.com/watch?v=GV_XMQ7uXHA[/ame] Thought I'd share that bit of trivia. Looks interesting.
Hey! Decided to start a sketchbook to motivate myself a bit more work in progress - demonic goat, just testing pose from zbrush need to do fur on this guy, just some random renders with arnold here azawakh, need to finish the rig
3 min light setup with Arnold in 3ds max. Plus more modelling additions. P.s - This environment has unfortunately been put on hold due to other commitments.. I plan to get back to it when I can.