beautiful thanks for the feedback guys @sponge - i just saw that video lol after i did everything in my portfolio. I will definitly give that a go next model around. As far as my focus i tried environment art and I will continue but I also want to do a lighting portfolio since I love it. Should i make them separate ?…
nice dude, I would start with all the large architectural forms first and blockout the whole scene before making any props. This is a big mistake a lot of jr environment artists make, creating random props first and then getting discouraged because they feel like there is so much more to do. I would block out the scene and…
Handplane is an amazing tool. It is giving me extremely fast results, especially for ambient occlusion. Unfortunately it has been occasionally hanging on while baking the ambient occlusion. Odd thing is that even when the baking bar is hanging and i have to close it because its not moving it still provides me with a great…
You can build similar yourself for somewhere in the range of 50-75% of that price. Unless you plan to do crazy overclocking (or are super anal retentive about system noise) there is no need for watercooling etc, (and watercooling in itself is a risk, what if it leaks all over your hardware?) The general specs there are…
Thanks for the kind words everyone :) I am now hoping to get much more active in the community in the coming months, and cannot wait for it ! As for perspective vs orthos - yeah, it's a bit of a never ending debate, thanks for the input guys ... I've heard a lot of supporters for either, or both ... From a concept…
been working a lot lately havent really sat down at my computer in a week other than to check the email. anyways heres the progress. crits welcome and probably be rewarded with a high five. 100% hand painted for those that want to know. @Mr Bear: i filled a layer above all the others with 100% black. i set the black layer…
kinda boring, only 2 classes, 75% of the fun is source physics, so you could play dark messiah (hack and slash rpg for source engine) and get pretty much the same experience. The character designs and graphics are nice, but almost all of the asian mmo's tackle that well. Doesnt seem to be alot of depth so far. It also…
Haha, I recognise that parcel tape from CG textures! If you have a simple object like the one in your last post using a 1024² or 2048² px map the texture should be crystal clear, what size maps are you using? Also check the uv's are using as much of the space as possible, anything less than 75% coverage is detrimental imo.…
darbeenbo - Thanks, I went back and adjusted the areas that you mentioned. It lowered the polycount a bit, so now I am sitting just below 12k. tesher07 - The reason I did the scope like that was to add a subtle curve to it, but darbeeno is right. I should have just (which I did) capped the ends and quad it up. So I went…
Snyder = 50% metacritic, 75% user critic on average. I tend to follow more user feedback anyways. Ledger seemed like a great joker to me. But the again, Nolan was at the helm. Nolan would make Affleck work. Snyder? I dunno. Here's what you count on with Snyder on average State of the art Beautiful FX Style However what you…