@izaakb <3 Thank you so much! If there's anything in here that's new to anyone and will help them progress or improve or even land a gig, than man, I'm happy I made the thread. Thanks for reading all of my too many words! @CptAlbatross And you too! Thank you so much. I've learned a ton since embarking on this project, both…
BoneBrew22: Well in the words of Da Vinci "Art is never finished only abandoned" It's an evolutionary process and maturing process that artists go through in there lifetime to arrive at different states of "finish". It really depends on the work and intention. So for studies, know what you what to learn when you go into it…
Companies cant really just sit idle and continue to pay peoples salary if they are not working for extended periods of time, they would literally be burning money. take ubisoft montreal for example, lets say the overall average of everyones at the studio is about 75k/yr if we avg across all departments. thats about 200…
Name: Ariel Chai Portfolio: www.arielchai.com Email: contact [at] arielchai.com Notes: currently not looking for unpaid work, thank you. Hello, I've worked on numerous commercial games for the last decade. Whether you need stylized art direction or just some assets, I can help push your game to the next level. Please don't…
I'm open to doing any work as a 3d character artist from games/collectibles/props/cosplay. leonzetsu@gmail.com https://www.artstation.com/leandrozetula https://www.instagram.com/leonzetsu/
Hi everyone 👋 My name is Artem, I’m a 3D Character Artist with 5+ years of experience in mobile game development. My main focus is stylized, hand-painted characters – that’s the work I enjoy the most and where I feel strongest. I care a lot about readable silhouettes, clean shapes, appealing colors, and personality in…
Hello, My name is Brian Selman, and I am a Senior character artist with 6 years of industry experience. I specialize in Characters, Props,and engine integration. Have also assisted with creating environments and animations. If you're looking for a well-rounded 3D Artist who has experience with the full pipeline (Asset…
Its up to you, but reading through it I would make a high bet against you making it in the game industry. Its not about you not being able to learn it, its about betting on all the other people that are dedicated to the profession and the limited amount of jobs there are. To me the 10.000-hour rule is less about the amount…
You guys are awesome, thank you all so much for the advice and kind words. I feel much more calm and sure about all of this, and I appreciate all of you going out of your way to lend some kindness. I will keep working as hard as I can, and not fret when I can't do what I want to, and everything will work out for the best.…