It's better to leave a slight bend in the limbs/appendages if you're rigging for IK, as it makes it easier on the solver. Your vert issue is just one of those funky Max viewport bugs. Hopefully someday we'll see a Nitrous viewport free of those.... It could also be a temporary bug in the scene which can usually be solved…
You will very soon be able to save layers or even full layer stacks to use them later in other projects. As for adding meshes, you can add a new mesh to your original scene in your 3D app, export the whole new scene containing both meshes and reload it through the Edit>Project Configuration menu. Be careful that the…
There's an add-on for Blender that let's you adjust the vertex normals - Recalc Vertex Normals, I think it's called. Do to the fact that Blender recalculates the normals when you enter edit mode, it can be a bit of hassle to use - you're forced to save the adjusted normals and reload after exiting edit mode - but for…
This looks like a really cool idea. Unfortunately there's something wrong with your thread, it freezes Chrome when I try to scroll down. I think it's because your bottom image is 10,457 pixels wide, and the browser is taking too long to resize it to fit the thread width. I'd recommend scaling down to 1920 or less width…
You could probably remove those four insets on the main part of the silencer, unless the camera will get really close to the silencer (when reloading maybe?). The normal map should take care of it from any reasonable distance. But if you've got the budget might as well make it look nice I suppose. Might be able to get away…
The normals are fine, it's just a bug as far as I could find. It's kind of random, with a set of instanced meshes and reloading the scene, they won't all do it all the time. I've been applying another material and then back to the original as a workaround, deleting and re-mirroring doesn't seem to always work for me. I'm…
Those balls will roll around unless you put something under them from stop rolling. Also, whats keeping the cannons in place once they fire. They have a levy system that rolls the cannon back for reloading and forward for firing. Also, how do they move them in and out if one becomes broken? You have a great base, but it…
I have decided to go for gunsmith for my weapon. After messing with the alpha channel and settings in the workbench for a while this is what I got so far. This is my first time doing gunsmith, so if anyone got some tips or feedback it would help a lot! My alpha texture: In-game view 1: In-game view 2: In-game view 3: I…
I loved Gears my wife and I played through it co-op three times. Hopefully Epic does what they always do, take notes and make things awesome. Please, use a different silhouette for the different types of players. I can't tell you how many times I filled friendlies full of lead only to spot the tiny blue light while…
I thought the bolt was for reloading the top barrel, which fired .222 rifle rounds, while the revolver cylinder below it was for the bottom barrel, firing pistol rounds; hence the two triggers. The gun from the movie is actually made from two real guns, a Steyr Mannlicher .222 Model SL rifle and a Charter Arms .44 Special…