Hey Chadwick, thanks for sharing that, can you just tell me where i need to go to access these settings to make sure i am doing it correctly or a tutorial which gives me the following instruction?
I feel like my crits are really only ever communicated somewhat well with a paintover: I agree with Stinkhorse's notes that the image is pretty heavy on the warm colors. At the moment you've got the girl painted as if there's a strong lightsource coming from her direct left side (more so in the face). In reality she would…
I feel the synthetic feel in games and 3D in general has two main causes: - Lack of technical capacity of engine (or performance and time constraints when authoring) Engines are very good at displaying an staggering amount of tris now, have better lighting solutions, high resolution textures and more. Yet as pointed out…
Hello I'm trying to learn some basics on rigging in 3DsMax, I want to rigg a rope in a cable roller / spool then pull it through a pulley. After some tutorial research I think the best way is to move a chain of bones following a spline but I'm not able to make them follow each other. After making the bones and assign a…
Here is some advice on dealing with feedback: When you get feedback, do the following things: 1. Write it down and come back to it later 2. Take some time to try to understand it and how it applies to your work 3. If you're still unsure how the feedback applies, respond to the poster and ask them to clarify 4. Attempt to…
Well Eric you were right! No mystery light with the script off. Thank you very much! Guess I should have tried that first, lol. Now to find another camera follow script! Edit: just in case anyone else is having a similar issue, I followed this tutorial and used the accompanying script, and it works great! No mystery light…
lol Eric, thanks for digging me out again. I couldn't find the post/message which you told me about the copy/paste method. I thought I was following things correctly. Following even your methods here this is the result I get. The cut-out image is my original piece unwrapped the way I want. And then the piece in the window…
@Tits May I trouble you one step further ?? Neither of my anatomy knowledge, eyes for details, or taste design is what I consider decent, that's why all the feedback I receive help me tremendously. However, I also want to improve them as well, and not simply blindly follow advice. I don't think I will learn if all I do is…
I would start a new project and follow a correct pipeline. I have been suggesting this to various people here on Polycount so this is a copy and paste, however as DOXTURTLE has also provided: I would suggest following this tutorial made by Polycount's very own Millenia. It is an older video so the texturing pipeline is pre…
@voff: thanks dude! always great to hear from a fellow polycounter! :D @dtschultz: hooray! thanks for going through all the pages! glad you like the stuff. @sub roland: haha well that's good to hear. sometimes i get too carries away, it's almost like i should start a comic or something... @ocarian: yes! charisma! my…