That site looks pretty cool meshiah, bookedmarked it :D Thanks for the extra tips, I'm not sure how much luck I'd have at finding a personal mentor, I started developing a big unity game when I was a junior in highschool that will hopefully one day be the size of a professional game. I've been working with a team of other…
With modularity, everything gets much simpler if you centre your walls on the grid line (of whatever your grid size is, ie: 3x3m). They should be flush (no overlap) with each other when laid out in a line. You will need a piece to cover the gap in the outer corners, but the inner corners will overlap and take care of…
I was thinking the same thing :poly124: I wouldn't be opposed to seeing more games like Vagrant Story. Rather than arguing over who needs this more, I think people should be questioning why developers are not unionized as well. Of course people are going to just walk all over you if you let them. At my day job, people get…
"stray verts"! sounds alot like blown verts from back in the day Anyway in Blender did you Alt + H (unhide all elements) for the Lo-poly collection once modeling phase complete before moving on? UVW - export etc... A common issue due to not verifying everything - "(probably in my excitement at getting things to this stage…
No progress pic today (Day 5) but I did make progress on the UVs and organizing my scene. Tomorrow I will finish that and hopefully start texturing! Wherever I get to by Day 7 is just where I'm going to stop and will actually be moving on to my next prop but I won't be sharing that on this thread since it's not for the…
Hi everyone! I've joined polycount a few days ago and immidiately decided to participate in this challenge [HARDSURFACE]. Hopefully these challenges will be a great improvement to my environment artist's skills ( and to my English skills too :blush: ) Here is my early blockout, which took me almost two days to…
Hello Fellow Artist, For this challege I am going to renovate, repurpose a give building. At this moment, I dont have much as I dont have the model yet. once I have the model I will be able to sketch/ block out what i am going to do. Please keep supporting with your valuable feedbacks. Here is a link to the contest…
haha! hate when shit like that happens...i've got a shocker.. I worked in a hotel on a front desk when I was younger, and the process of a guest not checking at the time of cash up we called a "ROLL OVER" as in rolled over to the next day. well I had this lady who we we're assured was in transit but due to constant delays…
I've lost track of how many projects were cancelled over the years or were dead on arrival/flopped because the studios don't know / have forgotten (lost key people) how to make fun games, and they all seem to be repeating mistakes I've seen countless times over the years. There's a huge lack of common business sense in the…