Try the white one with a gray color i think in zbrush i forget the name exactly. Upper eyebrow bridge, and cheek definition could be added. Ref: https://i1.wp.com/blogs.princeton.edu/paw/files/import/i-60fceea6bed43b37607dddef0fde41c3-feuerstein.jpg?w=625 As far as i can see that is it, good work otherwise.
Can't stop listening to the feed... http://www.broadcastify.com/listen/feed/6254/web something going down near MIT right now.. http://emergency.mit.edu/ Thursday, April 18, 2013 11:20 Responding agencies continue to investigate active shooter incident at building 32(Stata). Please stay indoors and away from Building…
Are your images of the correct proportions? Did you manipulate them in Photoshop properly. Also check this out from 3dsmax's own tutorials from the installed files on your PC http://docs.autodesk.com/3DSMAX/12/ENU/3ds%20Max%202010%20Tutorials/files/WSf742dab041063133-62b9306f112a19e40dd-7fe3.htm Humm I usually avoid using…
Your attack on this scene is too simplistic. The current high detail meshes being used to generate normal maps are boxes with a few extruded boxes and edges being baked on boxes. There's not any real issue here conceptually, it's the execution. Think more about exaggerating your shapes in the high detail meshes. Go wild.…
UDK on the NGP: http://www.gamespot.com/video/6287037 Sweeney says something along the lines of "The NGP is 4x more powerful than any mobile device out there today"
if you use a superspray particle system you should be able to set the particle type to "metaparticles" These should be pretty convincing water droplets. Or try using a blobmesh linked to particles - or any other kind of geometry.…
You might see those cards referred to as "Directx 9" cards. Any Geforce numbered 5200 or higher will work. A Geforce numbered 6200 or higher is better. Those cards support "PixelShader 3." It's important to make sure your card fits the upgrade slot of your computer. (So if your computer has an AGP slot, you need an AGP…
Nice work, the room feels a bit blocky and square. Adding some more interesting architectural elements might help it a bit. This piece is great reference: https://www.artstation.com/artwork/62qKN The lighting could be a bit more dramatic, at the moment its quite flat so its a bit dull. An evening/night scene could work…